Thursday, January 11, 2018

30 Days of Poetry: Haiku Time

Okay so today I slept in until noon and relaxed. I have work later this evening, so I decided today I would write something short.

So today I tackled the ancient Japanese poetry form of Haiku. I managed, without trying, to get to under 17 syllables, of which I am very proud:

falling blossoms
eternal promise
on a single droplet of dew

Wednesday, January 10, 2018

30 Day of Poems: Love Rhyme

So my good friend Blake, aka Lord Thorgrimm the leader of my SCA household, is one of my biggest supporters of my bardic pursuits. He likes to tease people however. Blake has teased me about how my poems don't rhyme. So I wrote this one for him, with a little inspiration from the Rapunzel myth for good measure:

Love Rhyme

The fiery footed fellow
sped across the meadow.

To meet up, with his lady love.
He push obstacles
with a brutal shove.

He leaps and bounds with poem in hand
to tell her true
where their love stands.

He finds her in
a locked up old tower
he curses then
as he forgot her a flower.

Climb and Climb up to the sky.

To the kiss of a maiden, ever so fine

Tuesday, January 9, 2018

30 Days of Poems: 12th Night

For the next 30 days I am challenging myself to write a poem every day. Most will be in an archaic style as I am training my skills as a Bard for the SCA.

Below is the first entry, inspired by my favorite annual SCA event:

12th Night

Lords and ladies in colorful attire.
Fine smells
Mutton, lamb, and saffron
waft from the kitchen doors.

Grand pageantry with banners argent and azure
billowing amongst holly and white candles.

Small, yet meaningful gifts shared with friends old and new.

Songs and stories shared in an echoing hall.
Emotions stirred that warm the heart and quicken the mind for the coming new year.

Dancing steps shared and laughter when they are missed.
Cries of victory when they are stepped correct.
A raucous time is had by all.

Twelve nights we waited in the darkness and cold.
Twelve nights we dreamt of hot cider and halls.

Upon this joyous holiday we laugh, as the twelfth night has come upon us, at last.

Sunday, January 7, 2018

Exalted Third Edition: Adamant Crane, Dawn Caste

Adamant Crane
Dawn Caste Solar Exalted
Temple Guardian of Palanquin


Strength 3
Dexterity 5
Stamina 3

Charisma 4
Manipulation 2
Appearance 3

Perception 2
Intelligence 2
Wits 4


Archery 0
Athletics 1
Awareness 5
Brawl 1
Bureaucracy 1
Craft 0
Dodge 3
Integrity 3
Investigation 1
Larceny 0
Linguistics 1
Lore 1
Martial Arts 3 (Crane Style)
Medicine 0
Melee 4
Occult 3
Performance 2
Presence 3
Resistance 3
Ride 0
Sail 0
Socialize 1
Stealth 0
Survival 0
Thrown 0
War 2


Awareness (Join Battle)
Awareness (Ambushes)
Melee (Defend Other)
Occult (Exorcism)
Performance (Prayer)
War (Frontline Commands)


Backing (Heavenly Gate Temple) ••
Influence (Palanquin) •
Language (Old Realm) •
Martial Artist ••••
Resources •


Defining Principle: “I shall battle the heartless at the price of my hopes and dreams.””
Major Tie: Heavenly Gate Temple (Protective)
Major Tie: Palanquin (Love)
Major Tie: Ysyr (Resentment)
Major Principle: “Fallen blossoms do not return to branches; a broken mirror does not again reflect”
Minor Tie: Unconquered Sun (Gratitude)
Minor Tie: The Gods (Reverence)
Minor Tie: Heaven's Gate Guardians (Fellowship)
Minor Tie: Heaven (Awe)
Minor Tie: Faith (Important)
Minor Tie: Demons (Hate)
Minor Tie: Ghosts (Distrust)
Minor Tie: Remi Siama
Minor Tie: Meysan (Protective)
Minor Tie: Serene Finnay (Fascination)
Minor Tie: Geb (Respect)


Surprise Anticipation Method
Sensory Acuity Prana
Keen Sight
Keen Hearing and Touch Technique
Awakening Eye

Dipping Swallow Defense
Bulwark Stance
War Lion Stance

Spirit Detecting Glance
Spirit Cutting Attack
Terrestrial Circle Sorcery

Durability of Oak Mediation
Spirit Strengthens Skin
Ox-Body Technique

War God Ascendant


Willpower 5
Essence 1
Parry 5
Evasion 4
Join Battle 10
Resolve 4
Guile 2
Disengage 8
Rush 6
Soak/Hardness: 3/0


Initiation: The Talisman of A Thousand Eyes
Ritual: 1 wp during Awareness Join Battle or Investigate Threat roll, gain 1 sm per two success.
Control Spell: Summon Elemental


War Fan
Hook Sword
Straight Sword
Temple Guardian Robes
Calligraphy Kit
Jar of Salt
Scroll of Crane Style Techniques


Adamant Crane was born to the Kyo Noble Family of Palanquin. Shortly after his birth, his family was discovered to be leaders of a Resistance against the occupation of Ysyr. When the Sorcerer-Princes forces came for his family, his grandmother, a retired temple-priestess of the local cloud goddess Soft Gale, fled with him in the dead of night to the Temple of the Heavenly Gate. As she had so many connections among the various temples, and many truly did not suspect an old woman of covert activity, she was able to elude her pursuers easily. She gave him over into the care of the warrior-monks who residing in the temple, she left a generous donation to the temple in gratitude and fled into exile.

Adamant Crane spent the rest of his childhood and adolescence living among in the vast Temple complex surrounding the heavenly gate. He trained in the way of battle, tactics, and occult arts under the watchful eye of temple priests. Crane believed it was all for the expressed purpose of devoting his himself to protecting the Heavenly Gate. That was partial true. Agents from his now hiding extended family would occasionally visit him at the temple, aiding in his tutelage in secret. Shaping him to one day be the military leader the noble families of Palanquin would need to throw off the yoke of a hundred years of Ysyr oppression.

On his 16th name day, Adamant Crane officially joined the ranks of the Heavenly Gate Temple Guardians. No longer a Ward of the temple, Adamant Crane began to gain the respect of his fellow citizens for his piety, humility, and fighting prowess. Five years pasted as he continued his sacred duties guarding the Heaven's Gate and growing and improving at the Art of the sword, the sacred Crane style, and his arcane studies. In secret, he learned from his family and from his fellow citizens the full history of the Ysyr conquest and occupation. He then grew to resent the hegemony of the Sorcerer-Princes.

It was this resentment that drove him to draw sword against the arrogant Sorcerer-Prince Etuko Na, whom was attempting to perform magical experiments upon The Heavenly Gate. He rallied his fellow temple guards in a no holds battle against the Sorcerer and his demonic servitors. During the fight the Second Breath came upon him, the Unconquered Sun choosing him as a sword of heaven. In the bonfire of golden light he cut his way through the demonic hordes, banishing them back to hell with the slice of his blade. He struck down the villainous Etuko and fulfilled his sacred duty to protect The Heavenly Gate. He claimed Etuko's talisman, as memories of his solar incarnation that filled his mind drove him to realize it was a relic of great sorcerous power.

In the coming days the Heaven's Gate Priests of the Temple would aid the young exalted in a daring escape from the Ysyr authorities: Creating a cover story about the wrath of the gate itself smiting Etuko, distracting the Ysyr Inquisitors, and buying Adamant Crane enough time to escape upon ship until such time that his name was a distant memory.

Crane, now far from home, with his skills at swordsmanship and the occult, and a modest Temple-Guardian stipend he collects from the Guild banks once a moon phase, wanders alone to understand his new Exalted nature. He seeks to rights the wrongs of world, and continues to gain the strength and power to one day liberate his people from the enslavement of the Sorcerer-Princes of Ysyr.

Monday, March 27, 2017

Exalted Third Edition: Respectful Wolf, Zenith Caste

Respectful Wolf is a member of the Leaf Song Tribe, one of a coalition of tribes inhabiting the coastal forestland southwest of Fortitude. They are a strongly proud people who are hunter-gathers that live in harmony with the forest and the bounty of the sea. They have clashed with both Imperial forces and conquering gangs from Fortitude over territory. The Song Tribes remarkable infantry and guerrilla tactics have kept these expansionist threats from completely overcoming their ancestral home.
Respectful Wolf was raised to hunt, as was tradition for all men of his tribe. However, the stars of his birth revealed to the tribe’s shaman that he was chosen by the gods for the lofty position of Guardian: The dedicated protector of the Chief’s family. He trained hard in the arts of protection, until the day came he was to step up to the position. The totem of the tribe, Drifting Leaf, manifested and foretold that Respectful Wolf must go out into Creation, to cross the cold waters and face a destiny that will prove the ultimate salvation of the Tribe.
Now Respectful Wolf is traveling, with only his Elk Steed for company, in search of a means to cross the cold waters.

Strength 3Charisma 2Perception 2
Dexterity 5Manipulation 4Intelligence 2
Stamina 3Appearance 3Wits 5
Archery 3Athletics 3Awareness 4
Brawl 1Bureaucracy 0Craft 0
Dodge 3Integrity 3Investigation 0
Larceny 0Linguistics 0Lore 0
Martial Arts 0Medicine 0Melee 4
Occult 0Performance 2Presence 0
Resistance 2Ride 3Sail 0
Socialize 3Stealth 1Survival 3
Thrown 0War 0
Awareness (Join Battle)
Athletics (Combat Reflexes)
Dodge (Disengage)
Integrity (Iron Will)
Melee (Sword)
Socialize (Cool Demeanor)
Artifact ooo
Boundless Endurance oo
Direction Sense o
Familiar (Oak, Elk Steed) oo
Fast Reflexes ooo
Fleet of Foot oooo
Iron Stomach o
Language: Local Tongues (Song Tribes: Leaf, Seal, Pine, and Raven) o
Natural Immunity oo
Quick Draw (Archery) o
Quick Draw (Melee) o
Tempered by the Elements (Forest) oo
Defining Principle: “Let no harm befall my charge”
Major Tie: Protection (Fulfillment)
Major Tie: Kurjack (Respect)
Major Principle: “All in the Tribe are due a share of the hunt.”
Minor Tie: Leaf Song tribe (Dedication)
Minor Tie: Family (Love)
Minor Tie: Oak (Affection)
Minor Tie: Assassins (Hate)
Minor Tie: Small gods (Respect)
Minor Tie: The Realm (Distrust)
Minor Tie: Hunting (Duty)
Minor Tie: Music (Appreciation)
Minor Tie: Undead (Dislike)
Minor Tie: Unconqured Sun (Gratitude)
Minor Tie: Harmony in the Wind (Affection)
Minor Tie: Thrya (Respect)
Minor Tie: Fair Folk (Distrust)
Minor Tie: Snow (Friendship)
Wise Arrow
Graceful Crane Stance
Monkey Leap Technique
Increasing Strength Exercise
Thunderbot Attack Prana
Sensory Acuity Prana
Surprise Anticipation Method
Dipping Swallow Defense
Bulwark Stance
War Lion Stance
Ox-body Technique
Master Horseman’s Techniques
-Harmony of Spirits Style
-Spirit-Steadying Assurances
-Blood Rider’s Toughness
Flashing Thunderbolt Speed
Seasoned Beast-Rider’s Approach
Shadow Over Day
Friendship With Animals Approach
Spirit Tied Pet
Hide Armor
Travel pack
Saddle and Tack
Wooden Flute
Long Bow
Straight Sword
Quiver with 20 arrows
“Snow” Eagle pet
Bottle of Age Staving Cordial
Sunlit Resolution (Orichalcum Lamellar, Artifact ooo)
Badge of Vajra’s Favor (black pearl)
Willpower 5
Essence 1

Exalted Third Edition: Ten Stones, Night Caste

So my Night Caste Ki Ken met an unfortunate and untimely end at the hands of a powerful deathknight. Character death happens and I took this as an opportunity to build a character more efficiently for EX3 rather than dealing with the stress of playing a conversion character.

So took one of Ki Ken's Followers and made him into a full character. The Storyteller gave me a secret backstory as a solar spy secretly trained by Sidereals who was "keeping an eye" on the circle for quiet some time. It has been a fun ride playing this character and recently he has received a large upgrade in power via storyline.

I am in love with this character and really enjoy playing him. Meet Ten Stones, the careful spy:


Strength 4
Dexterity 5
Stamina 4

Charisma 3
Manipulation 4
Appearance 4

Perception 3
Intelligence 3
Wits 5


Archery 0
Athletics 3
Awareness 5
Brawl 5
Bureaucracy 0
Craft 0
Dodge 5
Integrity 3
Investigation 4
Larceny 2
Linguistics 1
Lore 1
Martial Arts 0
Medicine 4
Melee 0
Occult 1
Performance 1
Presence  3
Resistance 1
Ride 0
Sail 4
Socialize 3
Stealth 3
Survival 0
Thrown 0
War 0


Awareness (Eavesdropping)
Investigation (Profiling)
Medicine (Remedies)
Larceny (Disguise)
Occult (Fair Folk)
Lore (Blessed Isle Culture)
Stealth (Infiltration)


Artifact ••
Artifact •••
Allies (Mayuri) •
Contacts (Azure) ••
Eidetic Memory ••
Fast Reflexes •••
Followers (Blue Lotus Courtesans) •
Influence (Shark Tooth Cove) •
Language (High Realm) •
Language (Old Realm) •
Language (Sea Tongue) •
Mentor (Life Thru Small Deaths) •••
Mentor ([[:mint-by-midnight | Mint by Midnight]]) ••
Manse ••••• (Flame Serpent Sepulchre)
Natural Immunity •
Resources ••
Tempered by Elements (Urban) ••


Defining Principle: " Loyalty is the greatest gift one may ever give"

Major Tie: Kiken (Loyalty)
Major Tie: Children (Compassionate Care)
Major Tie: Mint By Midnight (Awe)
Major Tie: The Blue Lotus (Gratitude)
Major Tie: Mayuri (Friendship)
Major Tie: Immaculates (Distrust)
Major Tie: Captain Tyrus (Respect)

Minor Tie: Secrets (Important)
Minor Tie:  Tepet Maru (Wariness)
Minor Tie: Tepet Maru (Protective)
Minor Tie: Eight (Respect)
Minor Tie:  Life Thru Small Deaths (Respect)
Minor Tie: T'obi (Curiosity)
Minor Tie: Zahara (Respect)
Minor Tie: Childhood Toy (Love)
Minor Tie:  Mnemon Talc (Affection)
Minor Tie: Disquietous Shadows (Wariness)
Minor Tie: Fair Folk (Fear)
Minor Tie: Commander Taku (Obligation)


Sensory Acuity Prana
Keen Sight
Keen Hearing and Touch
Awakening Eye

Graceful Crane Stance

Fist of Iron Technique
Falling Hammer Strike
Thunder Clap Rush Attack
Hammer on Iron
Ferocious Jab

Drifting Leaf Elusion
Shadow Over Water
Reed in the Wind
Flow Like Blood
Searing Quicksilver
Force Stealing Feint

Integrity Protecting Prana

Watchman's Infallible Eye
Inquisitor's Unfailing Notice
Crafty Observation Method
Judge's Ear Technique

Seasoned Criminal Method
Spurious Presence

Ailment-Rectifying Method
Plague-Banishing Incitation
Wound-Mending Care Technique
Wound-Cleansing Meditation
Instant Treatment Methodology

Ox-Body Technique

Mastery of Small Manners
Shadow Over Day
Motive Discerning Technique


Subtle Caress
Starmetal Hearthstone Amulet. Hidden Anklet of woven silk cords. Reflexive Dexterity +Larceny roll to concealment. 1m

Viridian Sentinel
Green Jade Lamellar Armor. First Age design.

Candent Carbuncle 
Greater Fire Hearthstone.


|Willpower 5|Join Battle: 11|Disengage: 10|
|Essence 3|Evasion: 5|Rush: 8|
|Personal: 19|Parry: 5 |Resolve: 4|
|Peripheral: 41|Soak: 12|Guile:4|
|Committed: 6|Hardness: 7|Read Intentions: 6|

Exalted Third Edition: Mayuri the Twilight Caste, updated.

So I have played Mayuri for some time now and she has grown to be an amazingly power character. Today I will post her now updated sheet, and then next week I will post some of the fantastic craft projects and Sorcerous Workings she has done over the past year of play. For now check out her new updated sheet:


Strength 2
Dexterity 3
Stamina 2

Charisma 4
Manipulation 3
Appearance 5 (9)

Perception 3
Intelligence 3
Wits 3


Archery 0
Athletics 0
Awareness 5
Brawl 1
Bureaucracy 3
Craft 5 (Tailoring)
Craft 5 (Artifacts)
Craft 5 (Architecture)
Craft 5 (Geomancy)
Dodge 5
Integrity 2
Investigation 0
Larceny 0
Linguistics 2
Lore 3
Martial Arts 5
Medicine 0
Melee 0
Occult 5
Performance 5
Presence  1
Resistance 1
Ride 0
Sail 0
Socialize 4
Stealth 0
Survival 0
Thrown 0
War 0


Craft (Delicate Materials)
Lore (Wyld)
Lore (Yozi)
Lore (First Age)
Martial Arts (Improvised Weapons)
Occult (Sorcery)
Performance (Dance)


Artifact (Silk Armor) ••••
Artifact (Direlash) •••
Artifact (Spell-Capturing Cord) •••••
Chameleon Garments ••
Child of Madness •••••
Contacts •
Familiar (Snow, white kitten) •
Familiar (Ashe, Wyld blessed pup) •
Followers ••
Influence ••
Language (Old Realm) •
Language (High Realm) •
Language (Lookshy Codex) •
Manse (Greater) •••••
Martial Artist ••••
Retainers (Tyoshi, Small God of the Joyous Blossom) ••
Resources •••
Spider Thread ••


Defining Principle: "Creating beautiful things brings joy"

Major Tie: Tyoshi (Friendship)
Major Tie: Performing (Joy)
Major Tie: Dreams (Sacred)
Major Tie: Fair Folk (Hate)
Major Tie: Joyous Blossom (Cherish)

Minor Principle: “All the World's a Stage”
Minor Tie: Snow (Love)
Minor Tie: Wyld (Artistic Fascination)
Minor Tie: Parent's Memory (Cherish)
Minor Tie: Circus (Nostalgia)
Minor Tie: Artist (Respect)
Minor Tie: Childern (Protective)
Minor Tie: Kinrumi (Awe)
Minor Tie: Kinrumi (Affection)
Minor Tie: Nibon (Affectionate Irritation)
Minor Tie: Jiang Delun (Respect)
Minor Tie Jiang Delun (Desire)
Minor Tie: Radiant Song (Gratitude)
Minor Tie : “Compassion” (Distrust)
Minor Tie: God of Hollow (Respect)
Minor Tie: Five Days Darkness (Gratitude)
Minor Tie: Five Days Darkness (Annoyance)
Minor Tie: Peleps Deled (Dislike)
Minor Tie: Ash (Affection)
Minor Tie: Merick Belar (Comradere)
Minor Tie: Mike (Friendship)
Minor Tie: Diamadon (Sympathy)
Minor Tie: Akagi (Respect)
Minor Tie: Akagi (Sibling Affection)
Minor Tie: Serayths (Fascination)
Minor Tie: Serayths (Love)
Minor Tie: Court Lord (Fascination)
Minor Tie: Solar Exalted (Hope)


Sensory Acuity Prana
Keen Sight
Keen Touch and Hearing
Awakening Eye

Frugal Merchant Method

Craftsman Needs No Tools
Arete Shifting Prana
Flawless Handiwork Method
Supreme Celestial Focus
Bright-Forging Prana
Thousand Forge Hands

Reed in the Wind

Harmonious Academic Methodology
Wyld Dispelling Prana
Chaos Repelling Prana

Demure Carp Feint
Elegant Weapon Repertoire
Pearlescent Filigree Defense
Dreaming Pearl Courtesan Form
Flurry of August Leaves
Fragrant Petal Fascination Kata
Seven Storms Escape Prana
Vindictive Pillow Book Understanding
Invoking the Chimera's Coils

Spirit Detecting Glance
All Encompassing Sorcerer's Sight

Terrestrial Circle Sorcery
Celestial Circle Sorcery

Masterful Performance Exercise
Graceful Reed Dancing
Battle-Dancer Method
Shining Expression Style
Thousand Courtesan Ways

Terrestrial Circle Sorcery
Celestial Circle Sorcery


Initiation: Scarred by Nightmares
SpellsSilent Words of Dreams and Nightmares [control], Summon Elemental, Shadows of the Distant Past [control], Cantata of Empty Voices, Ivory Pavilion.


Willpower 7
Essence 4